Texture projection is the one of the most powerful tricks in WebGL. It can be used in different situations. I don’t know why I still haven’t published any pens with it. But today I corrected this mistake. Here are two demos - the first one is for the ordinary texture projection and the second one for the “sticky” projection.
NEW! Earthquakes map
WebGL globe with points for all earthquakes with magnitude more than 5 which happened last year.
NEW! Zen launcher
Apps launcher for Google Chrome. Open sources. No ads. No trackers. No analytics.
Simple UI framework. RSCSS, REM-based sizes, fluid typography and other nice ideas. This website is powered by it.