Texture projection is the one of the most powerful tricks in WebGL. It can be used in different situations. I don’t know why I still haven’t published any pens with it. But today I corrected this mistake. Here are two demos - the first one is for the ordinary texture projection and the second one for the “sticky” projection.
+23 November 28, 2018
Voronoi diagram and masks in shaders
+31 September 2, 2018
July 21, 2016