A couple of my articles were mentioned in the Web Standards podcast. They are introduction to the shaders programming and the one about svg placeholders. This is nothing, but I’m pleased that my articles are interesting for people.
Simple UI framework. RSCSS, REM-based sizes, fluid typography and other nice ideas. This website is powered by it.
Boilerplate for static promotional websites. Pug, LESS, PostCSS, ES6+, Gulp, Webpack, BrowserSync, ESLint, Stylelint, auto-generated docs...
Library for creating galleries of photos with effects based on WebGL shaders.