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Muilessium 1.0 - post preview

Muilessium is my pet project. For a long three years I used it for my experiments. I tried different methodologies, different tools and languages. I tested a lot of ideas and got a lot of experience. I was looking for a small, but powerful tool for structuring code in landings, personal websites, blogs and other simple websites. Usually their code is awful. Today I released Muilessium v1.0. I think it can be useful for someone else. Anyway, it’s time to create a stable version and make a little break.

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Double helix - post preview

A few days ago I played with different LESS mixins. It was boring a little and I’ve added some keyframes to my demo and got this nice animation. It was a Sunday, I wasn’t concentrated and made a couple of stupid mistakes in the code. Its performance can be improved, I know. Ana Tudor fixed them and created an alternative version of the animation. It doesn’t work in IE/Edge, but it’s very interesting. I like it.

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Learning WebGL?

Looking for a step-to-step tutorial without mathematics?

Check out my article about WebGL shaders with examples adapted especially for UI developers (in Russian)!

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Web Standards podcast - post preview

A couple of my articles were mentioned in the Web Standards podcast. They are introduction to the shaders programming and the one about svg placeholders. This is nothing, but I’m pleased that my articles are interesting for people.

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Pet projects

Muilessium preview

Simple UI framework. RSCSS, REM-based sizes, fluid typography and other nice ideas. This website is powered by it.

Promo Core preview

Boilerplate for static promotional websites. Pug, LESS, PostCSS, ES6+, Gulp, Webpack, BrowserSync, ESLint, Stylelint, auto-generated docs...