

My new article is a tutorial for front-end developers. It consists of 12 examples of simple, but pretty shaders and a lot of tips for beginners. I published it on habr.com.
My new article is a tutorial for front-end developers. It consists of 12 examples of simple, but pretty shaders and a lot of tips for beginners. I published it on habr.com.
New article! This time I explained five powerful CSS tricks - inverted transformations, linear gradients in borders, SVG+HTML sandwich and more.
Looking for a step-to-step tutorial without mathematics?
Check out my article about WebGL shaders with examples adapted especially for UI developers (in Russian)!
This is one of my favorite color schemes for Vim. It’s based on blue and green and looks very calm. I published this scheme on vimcolors.com and on GitHub.
My new book has been published this week. This is a collection of easy pieces for piano those I wrote last year.
I’m still experimenting with shaders and I’ve created a couple of nice loaders. Do you think that WebGL shaders were created for something else? Maybe you’re right… but it’s easy to create interesting effects with them.
After a break, I’ve returned to the CodePen with a new effect based on Three.js. I don’t know where I can use it in this form, but it looks interesting.
I published an article about dotted lines. This is the fourth article about animations in interfaces. Enjoy it!
Today I finished an article about paths and changeful forms in SVG. I published it on habrahabr.ru.
Simple UI framework. RSCSS, REM-based sizes, fluid typography and other nice ideas. This website is powered by it.
Boilerplate for static promotional websites. Pug, LESS, PostCSS, ES6+, Gulp, Webpack, BrowserSync, ESLint, Stylelint, auto-generated docs...