The second lecture on mathematics for front-end developers has been published. I explained how to make 3D scenes with our own hands, without Three.js or other heavy tools, and how to create filters for images. Hope it’ll be helpful.
Simple UI framework. RSCSS, REM-based sizes, fluid typography and other nice ideas. This website is powered by it.
Boilerplate for static promotional websites. Pug, LESS, PostCSS, ES6+, Gulp, Webpack, BrowserSync, ESLint, Stylelint, auto-generated docs...
Library for creating galleries of photos with effects based on WebGL shaders.