I’d like to present my new article. It’s about shader materials and effect composer in Three.js. These are the two powerful tools for front-end developers which work on the modern websites with WebGL effects. The Habr.com is bilingual now, but this article is still in Russian. I think I’ll translate my articles into English later.
NEW! Earthquakes map
WebGL globe with points for all earthquakes with magnitude more than 5 which happened last year.
NEW! Zen launcher
Apps launcher for Google Chrome. Open sources. No ads. No trackers. No analytics.
Simple UI framework. RSCSS, REM-based sizes, fluid typography and other nice ideas. This website is powered by it.