+17  Published on
Shader materials and postprocessing preview

I’d like to present my new article. It’s about shader materials and effect composer in Three.js. These are the two powerful tools for front-end developers which work on the modern websites with WebGL effects. The Habr.com is bilingual now, but this article is still in Russian. I think I’ll translate my articles into English later.

See the Pen Sphere #2 by Ivan Bogachev (@sfi0zy) on CodePen.

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